Being an Evil Overlord seems to be a good career choice. It pays well, there
are all sorts of perks and you can set your own hours. However every Evil
Overlord I've read about in books or seen in movies invariably gets overthrown
and destroyed in the end. I've noticed that no matter whether they are
barbarian lords, deranged wizards, mad scientists or alien invaders, they
always seem to make the same basic mistakes every single time. With that in
mind, allow me to present...
The Top 100 Things I'd Do
If I Ever Became An Evil Overlord
plus The Dungeon and Cellblock B
- My Legions of Terror will have helmets with clear plexiglass visors, not
face-concealing ones.
- My ventilation ducts will be too small to crawl through.
- My noble half-brother whose throne I usurped will be killed, not kept
anonymously imprisoned in a forgotten cell of my dungeon.
- Shooting is not too good for my enemies.
- The artifact which is the source of my power will not be kept on the
Mountain of Despair beyond the River of Fire guarded by the Dragons of
Eternity. It will be in my safe-deposit box. The same applies to the object
which is my one weakness.
- I will not gloat over my enemies' predicament before killing them.
- When I've captured my adversary and he says, "Look, before you kill me,
will you at least tell me what this is all about?" I'll say, "No." and shoot
him. No, on second thought I'll shoot him then say "No."
- After I kidnap the beautiful princess, we will be married immediately in a
quiet civil ceremony, not a lavish spectacle in three weeks' time during which
the final phase of my plan will be carried out.
- I will not include a self-destruct mechanism unless absolutely
necessary. If it is necessary, it will not be a large red button labelled
"Danger: Do Not Push". The big red button marked "Do Not Push" will instead
trigger a spray of bullets on anyone stupid enough to disregard it. Similarly,
the ON/OFF switch will not clearly be labelled as such.
- I will not interrogate my enemies in the inner sanctum -- a small hotel
well outside my borders will work just as well.
- I will be secure in my superiority. Therefore, I will feel no need to prove
it by leaving clues in the form of riddles or leaving my weaker enemies alive
to show they pose no threat.
- One of my advisors will be an average five-year-old child. Any flaws in my
plan that he is able to spot will be corrected before implementation.
- All slain enemies will be cremated, or at least have several rounds of
ammunition emptied into them, not left for dead at the bottom of the cliff. The
announcement of their deaths, as well as any accompanying celebration, will be
deferred until after the aforementioned disposal.
- The hero is not entitled to a last kiss, a last cigarette, or any other
form of last request.
- I will never employ any device with a digital countdown. If I find that
such a device is absolutely unavoidable, I will set it to activate when the
counter reaches 117 and the hero is just putting his plan into operation.
- I will never utter the sentence "But before I kill you, there's just one
thing I want to know."
- When I employ people as advisors, I will occasionally listen to their
advice.
- I will not have a son. Although his laughably under-planned attempt to
usurp power would easily fail, it would provide a fatal distraction at a
crucial point in time.
- I will not have a daughter. She would be as beautiful as she was evil, but
one look at the hero's rugged countenance and she'd betray her own father.
- Despite its proven stress-relieving effect, I will not indulge in maniacal
laughter. When so occupied, it's too easy to miss unexpected developments that
a more attentive individual could adjust to accordingly.
- I will hire a talented fashion designer to create original uniforms for my
Legions of Terror, as opposed to some cheap knock-offs that make them look like
Nazi stormtroopers, Roman footsoldiers, or savage Mongol hordes. All were
eventually defeated and I want my troops to have a more positive mind-set.
- No matter how tempted I am with the prospect of unlimited power, I will not
consume any energy field bigger than my head.
- I will keep a special cache of low-tech weapons and train my troops in
their use. That way -- even if the heroes manage to neutralize my power
generator and/or render the standard-issue energy weapons useless -- my troops
will not be overrun by a handful of savages armed with spears and rocks.
- I will maintain a realistic assessment of my strengths and weaknesses. Even
though this takes some of the fun out of the job, at least I will never utter
the line "No, this cannot be! I AM INVINCIBLE!!!" (After that, death is usually
instantaneous.)
- No matter how well it would perform, I will never construct any sort of
machinery which is completely indestructible except for one small and virtually
inaccessible vulnerable spot.
- No matter how attractive certain members of the rebellion are, there is
probably someone just as attractive who is not desperate to kill me. Therefore,
I will think twice before ordering a prisoner sent to my bedchamber.
- I will never build only one of anything important. All important systems
will have redundant control panels and power supplies. For the same reason I
will always carry at least two fully loaded weapons at all times.
- My pet monster will be kept in a secure cage from which it cannot escape
and into which I could not accidentally stumble.
- I will dress in bright and cheery colors, and so throw my enemies into
confusion.
- All bumbling conjurers, clumsy squires, no-talent bards, and cowardly
thieves in the land will be preemptively put to death. My foes will surely give
up and abandon their quest if they have no source of comic relief.
- All naive, busty tavern wenches in my realm will be replaced with surly,
world-weary waitresses who will provide no unexpected reinforcement and/or
romantic subplot for the hero or his sidekick.
- I will not fly into a rage and kill a messenger who brings me bad news just
to illustrate how evil I really am. Good messengers are hard to come by.
- I won't require high-ranking female members of my organization to wear a
stainless-steel bustier. Morale is better with a more casual
dress-code. Similarly, outfits made entirely from black leather will be
reserved for formal occasions.
- I will not turn into a snake. It never helps.
- I will not grow a goatee. In the old days they made you look diabolic. Now
they just make you look like a disaffected member of Generation X.
- I will not imprison members of the same party in the same cell block, let
alone the same cell. If they are important prisoners, I will keep the only key
to the cell door on my person instead of handing out copies to every
bottom-rung guard in the prison.
- If my trusted lieutenant tells me my Legions of Terror are losing a battle,
I will believe him. After all, he's my trusted lieutenant.
- If an enemy I have just killed has a younger sibling or offspring anywhere,
I will find them and have them killed immediately, instead of waiting for them
to grow up harboring feelings of vengeance towards me in my old age.
- If I absolutely must ride into battle, I will certainly not ride at the
forefront of my Legions of Terror, nor will I seek out my opposite number among
his army.
- I will be neither chivalrous nor sporting. If I have an unstoppable
superweapon, I will use it as early and as often as possible instead of keeping
it in reserve.
- Once my power is secure, I will destroy all those pesky time-travel
devices.
- When I capture the hero, I will make sure I also get his dog, monkey,
ferret, or whatever sickeningly cute little animal capable of untying ropes and
filching keys happens to follow him around.
- I will maintain a healthy amount of skepticism when I capture the beautiful
rebel and she claims she is attracted to my power and good looks and will
gladly betray her companions if I just let her in on my plans.
- I will only employ bounty hunters who work for money. Those who work for
the pleasure of the hunt tend to do dumb things like even the odds to give the
other guy a sporting chance.
- I will make sure I have a clear understanding of who is responsible for
what in my organization. For example, if my general screws up I will not draw
my weapon, point it at him, say "And here is the price for failure," then
suddenly turn and kill some random underling.
- If an advisor says to me "My liege, he is but one man. What can one man
possibly do?", I will reply "This." and kill the advisor.
- If I learn that a callow youth has begun a quest to destroy me, I will slay
him while he is still a callow youth instead of waiting for him to mature.
- I will treat any beast which I control through magic or technology with
respect and kindness. Thus if the control is ever broken, it will not
immediately come after me for revenge.
- If I learn the whereabouts of the one artifact which can destroy me, I will
not send all my troops out to seize it. Instead I will send them out to seize
something else and quietly put a Want-Ad in the local paper.
- My main computers will have their own special operating system that will be
completely incompatible with standard IBM and Macintosh powerbooks.
- If one of my dungeon guards begins expressing concern over the conditions
in the beautiful princess' cell, I will immediately transfer him to a less
people-oriented position.
- I will hire a team of board-certified architects and surveyors to examine
my castle and inform me of any secret passages and abandoned tunnels that I
might not know about.
- If the beautiful princess that I capture says "I'll never marry you! Never,
do you hear me, NEVER!!!", I will say "Oh well" and kill her.
- I will not strike a bargain with a demonic being then attempt to
double-cross it simply because I feel like being contrary.
- The deformed mutants and odd-ball psychotics will have their place in my
Legions of Terror. However before I send them out on important covert missions
that require tact and subtlety, I will first see if there is anyone else
equally qualified who would attract less attention.
- My Legions of Terror will be trained in basic marksmanship. Any who cannot
learn to hit a man-sized target at 10 meters will be used for target
practice.
- Before employing any captured artifacts or machinery, I will carefully read
the owner's manual.
- If it becomes necessary to escape, I will never stop to pose dramatically
and toss off a one-liner.
- I will never build a sentient computer smarter than I am.
- My five-year-old child advisor will also be asked to decipher any code I am
thinking of using. If he breaks the code in under 30 seconds, it will not be
used. Note: this also applies to passwords.
- If my advisors ask "Why are you risking everything on such a mad scheme?",
I will not proceed until I have a response that satisfies them.
- I will design fortress hallways with no alcoves or protruding structural
supports which intruders could use for cover in a firefight.
- Bulk trash will be disposed of in incinerators, not compactors. And they
will be kept hot, with none of that nonsense about flames going through
accessible tunnels at predictable intervals.
- I will see a competent psychiatrist and get cured of all extremely unusual
phobias and bizarre compulsive habits which could prove to be a
disadvantage.
- If I must have computer systems with publically available terminals, the
maps they display of my complex will have a room clearly marked as the Main
Control Room. That room will be the Execution Chamber. The actual main control
room will be marked as Sewage Overflow Containment.
- My security keypad will actually be a fingerprint scanner. Anyone who
watches someone press a sequence of buttons or dusts the pad for fingerprints
then subsequently tries to enter by repeating that sequence will trigger the
alarm system.
- No matter how many shorts we have in the system, my guards will be
instructed to treat every surveillance camera malfunction as a full-scale
emergency.
- I will spare someone who saved my life sometime in the past. This is only
reasonable as it encourages others to do so. However, the offer is good one
time only. If they want me to spare them again, they'd better save my life
again.
- All midwives will be banned from the realm. All babies will be delivered at
state-approved hospitals. Orphans will be placed in foster-homes, not abandoned
in the woods to be raised by creatures of the wild.
- When my guards split up to search for intruders, they will always travel in
groups of at least two. They will be trained so that if one of them disappears
mysteriously while on patrol, the other will immediately initiate an alert and
call for backup, instead of quizzically peering around a corner.
- If I decide to test a lieutenant's loyalty and see if he/she should be made
a trusted lieutenant, I will have a crack squad of marksmen standing by in case
the answer is no.
- If all the heroes are standing together around a strange device and begin
to taunt me, I will pull out a conventional weapon instead of using my
unstoppable superweapon on them.
- I will not agree to let the heroes go free if they win a rigged contest,
even though my advisors assure me it is impossible for them to win.
- When I create a multimedia presentation of my plan designed so that my
five-year-old advisor can easily understand the details, I will not label the
disk "Project Overlord" and leave it lying on top of my desk.
- I will instruct my Legions of Terror to attack the hero en masse, instead
of standing around waiting while members break off and attack one or two at a
time.
- If the hero runs up to my roof, I will not run up after him and struggle
with him in an attempt to push him over the edge. I will also not engage him at
the edge of a cliff. (In the middle of a rope-bridge over a river of molten
lava is not even worth considering.)
- If I have a fit of temporary insanity and decide to give the hero the
chance to reject a job as my trusted lieutentant, I will retain enough sanity
to wait until my current trusted lieutenant is out of earshot before making the
offer.
- I will not tell my Legions of Terror "And he must be taken alive!" The
command will be "And try to take him alive if it is reasonably practical."
- If my doomsday device happens to come with a reverse switch, as soon as it
has been employed it will be melted down and made into limited-edition
commemorative coins.
- If my weakest troops fail to eliminate a hero, I will send out my best
troops instead of wasting time with progressively stronger ones as he gets
closer and closer to my fortress.
- If I am fighting with the hero atop a moving platform, have disarmed him,
and am about to finish him off and he glances behind me and drops flat, I too
will drop flat instead of quizzically turning around to find out what he
saw.
- I will not shoot at any of my enemies if they are standing in front of the
crucial support beam to a heavy, dangerous, unbalanced structure.
- If I'm eating dinner with the hero, put poison in his goblet, then have to
leave the table for any reason, I will order new drinks for both of us instead
of trying to decide whether or not to switch with him.
- I will not have captives of one sex guarded by members of the opposite
sex.
- I will not use any plan in which the final step is horribly complicated,
e.g. "Align the 12 Stones of Power on the sacred altar then activate the
medallion at the moment of total eclipse." Instead it will be more along the
lines of "Push the button."
- I will make sure that my doomsday device is up to code and properly
grounded.
- My vats of hazardous chemicals will be covered when not in use. Also, I
will not construct walkways above them.
- If a group of henchmen fail miserably at a task, I will not berate them for
incompetence then send the same group out to try the task again.
- After I captures the hero's superweapon, I will not immediately disband my
legions and relax my guard because I believe whoever holds the weapon is
unstoppable. After all, the hero held the weapon and I took it from him.
- I will not design my Main Control Room so that every workstation is facing
away from the door.
- I will not ignore the messenger that stumbles in exhausted and obviously
agitated until my personal grooming or current entertainment is finished. It
might actually be important.
- If I ever talk to the hero on the phone, I will not taunt him. Instead I
will say this his dogged perseverance has given me new insight on the futility
of my evil ways and that if he leaves me alone for a few months of quiet
contemplation I will likely return to the path of righteousness. (Heroes are
incredibly gullible in this regard.)
- If I decide to hold a double execution of the hero and an underling who
failed or betrayed me, I will see to it that the hero is scheduled to go
first.
- When arresting prisoners, my guards will not allow them to stop and grab a
useless trinket of purely sentimental value.
- My dungeon will have its own qualified medical staff complete with
bodyguards. That way if a prisoner becomes sick and his cellmate tells the
guard it's an emergency, the guard will fetch a trauma team instead of opening
up the cell for a look.
- My door mechanisms will be designed so that blasting the control panel on
the outside seals the door and blasting the control panel on the inside opens
the door, not vice versa.
- My dungeon cells will not be furnished with objects that contain reflective
surfaces or anything that can be unravelled.
- If an attractive young couple enters my realm, I will carefully monitor
their activities. If I find they are happy and affectionate, I will ignore
them. However if circumstance have forced them together against their will and
they spend all their time bickering and criticizing each other except during
the intermittent occasions when they are saving each others' lives at which
point there are hints of sexual tension, I will immediately order their
execution.
- Any data file of crucial importance will be padded to 1.45Mb in size.
- Finally, to keep my subjects permanently locked in a mindless trance, I
will provide each of them with free unlimited Internet access.
- I will not order my trusted lieutenant to kill the infant who is destined
to overthrow me -- I'll do it myself.
- I will not waste time making my enemy's death look like an accident -- I'm
not accountable to anyone and my other enemies wouldn't believe it.
- I will make it clear that I do know the meaning of the word "mercy"; I
simply choose not show them any.
- My undercover agents will not have tattoos identifying them as members of
my organization, nor will they be required to wear military boots or adhere to
any other dress codes.
- I will design all doomsday machines myself. If I must hire a mad scientist
to assist me, I will make sure that he is sufficiently twisted to never regret
his evil ways and seek to undo the damage he's caused.
- If my supreme command center comes under attack, I will immediately flee to
safety in my prepared escape pod and direct the defenses from there. I will not
wait until the troops break into my inner sanctum to attempt this.
- Even though I don't really care because I plan on living forever, I will
hire engineers who are able to build me a fortress sturdy enough that, if I am
slain, it won't tumble to the ground for no good structural reason.
- Any and all magic and/or technology that can miraculously resurrect a
secondary character who has given up his/her life through self sacrifice will
be outlawed and destroyed.
- I will see to it that plucky young lads/lasses in strange clothes and with
the accent of an outlander shall REGULARLY climb some monument in the main
square of my capital and denounce me, claim to know the secret of my power,
rally the masses to rebellion, etc. That way, the citizens will be jaded in
case the real thing ever comes along.
- I will not employ devious schemes that involve the hero's party getting
into my inner sanctum before the trap is sprung.
- I will offer oracles the choice of working exclusively for me or being
executed.
- I will not rely entirely upon "totally reliable" spells that can be
neutralized by relatively inconspicuous talismans.
- I will make the main entrance to my fortress standard-sized. While
elaborate 60-foot high double-doors definitely impress the masses, they are
hard to close quickly in an emergency.
- I will never accept a challenge from the hero.
- I will not engage an enemy single-handedly until all my soldiers are
dead.
- If I capture the hero's starship, I will keep it in the landing bay with
the ramp down, only a few token guards on duty and a ton of explosives set to
go off as soon as it clears the blast-range.
- No matter how much I want revenge, I will never order an underling "Leave
him. He's mine!"
- If I have equipment which performs an important function, it will not be
activated by a lever that someone could trigger by accidentally falling on when
fatally wounded.
- I will not attempt to kill the hero by placing a venomous creature in his
room. It will just wind up accidentally killing one of my clumsy henchmen
instead.
- Since nothing is more irritating than a hero defeating you with basic math
skills, all of my personal weapons will be modified to fire one more shot than
the standard issue.
- If I come into possession of an artifact which can only be used by the pure
of heart, I will not attempt to use it regardless.
- The gun turrets on my fortress will not rotate enough so that they may
direct fire inward or at each other.
- If I decide to hold a contest of skill open to the general public,
contestants will be required to remove their hooded cloaks and shave their
beards before entering.
- Prior to kidnapping an older male scientist and forcing him to work for me,
I will investigate his offspring and make sure that he has neither a beautiful
but naive daughter who is willing to risk anything to get him back, nor an
estranged son who works in the same field but had a falling-out with his father
many years ago.
- Should I actually decide to kill the hero in an elaborate escape-proof
deathtrap room (water filling up, sand pouring down, walls converging, etc.) I
will not leave him alone five-to-ten minutes prior to "imminent" death, but
will instead (finding a vantage point or monitoring camera) stick around and
enjoy watching my adversary's demise.
- Rather than having only one secret escape pod, which the hero can easily
spot and follow, I'll simultaneously launch a few dozen decoys to throw him off
track.
- Prison guards will have their own cantina featuring a wide variety of tasty
treats that will deliver snacks to the guards while on duty. The guards will
also be informed that accepting food or drink from any other source will result
in execution.
- I will not employ robots as agents of destruction if there is any possible
way that they can be re-programmed or if their battery packs are externally
mounted and easily removable.
- Despite the delicious irony, I will not force two heroes to fight each
other in the arena.
- All members of my Legions of Terror will have professionally tailored
uniforms. If the hero knocks a soldier unconscious and steals the uniform, the
poor fit will give him away.
- I will never place the key to a cell just out of a prisoner's reach.
- Before appointing someone as my trusted lieutenant, I will conduct a
thorough background investigation and security clearance.
- If I find my beautiful consort with access to my fortress has been
associating with the hero, I'll have her executed. It's regrettable, but new
consorts are easier to get than new fortresses and maybe the next one will pay
attention at the orientation meeting.
- If I am escaping in a large truck and the hero is pursuing me in a small
Italian sports car, I will not wait for the hero to pull up along side of me
and try to force him off the road as he attempts to climb aboard. Instead I
will slam on the brakes when he's directly behind me. (A rudimentary knowledge
of physics can prove quite useful.)
- My doomsday machine will have a highly-advanced technological device called
a capacitor in case someone inconveniently pulls the plug at the last
second. (If I have access to REALLY advanced technology, I will include a
back-up device known as a battery.)
- If I build a bomb, I will simply remember which wire to cut if it has to be
deactivated and make every wire red.
- Before spending available funds on giant gargoyles, gothic arches, or other
cosmetically intimidating pieces of architecture, I will see if there are any
valid military expenditures that could use the extra budget.
- The passageways to and within my domain will be well-lit with fluorescent
lighting. Regrettably, the spooky atmosphere will be lost, but my security
patrols will be more effective.
- If I'm sitting in my camp, hear a twig snap, start to investigate, then
encounter a small woodland creature, I will send out some scouts anyway just to
be on the safe side. (If they disappear into the foliage, I will not send out
another patrol; I will break out the napalm.)
- I will instruct my guards when checking a cell that appears empty to look
for the chamber pot. If the chamber pot is still there, then the prisoner has
escaped and they may enter and search for clues. If the chamber pot is not
there, then either the prisoner is perched above the lintel waiting to strike
them with it or else he decided to take it as a souvenir (in which case he is
obviously deeply disturbed and poses no threat). Either way, there's no point
in entering.
- As an alternative to not having children, I will have lots of children. My
sons will be too busy jockeying for position to ever be a real threat, and the
daughters will all sabotage each other's attempts to win the hero.
- If I have children and subsequently grandchildren, I will keep my
three-year-old granddaughter near me at all times. When the hero enters to kill
me, I will ask him to first explain to her why it is necessary to kill her
beloved grandpa. When the hero launches into an explanation of morality way
over her head, that will be her cue to pull the lever and send him into the pit
of crocodiles. After all, small children like crocodiles almost as much as Evil
Overlords and it's important to spend quality time with the grandkids.
- If one of my daughters actually manages to win the hero and openly defies
me, I will congratulate her on her choice, declare a national holiday to
celebrate the wedding, and proclaim the hero my heir. This will probably be
enough to break up the relationship. If not, at least I am assured that no hero
will attack my Legions of Terror when they are holding a parade in his
honor.
- I will order my guards to stand in a line when they shoot at the hero so he
cannot duck and have them accidentally shoot each other. Also, I will order
some to aim above, below, and to the sides so he cannot jump out of the
way.
- My dungeon cell decor will not feature exposed pipes. While they add to the
gloomy atmosphere, they are good conductors of vibrations and a lot of
prisoners know Morse code.
- If my surveillance reports any un-manned or seemingly innocent ships found
where they are not supposed to be, they will be immediately vaporized instead
of brought in for salvage.
- I will classify my lieutenants in three categories: untrusted, trusted, and
completely trusted. Promotion to the third category will be awarded
posthumously.
- Before ridiculing my enemies for wasting time on a device to stop me that
couldn't possibly work, I will first acquire a copy of the schematics and make
sure that in fact it couldn't possibly work.
- Ropes supporting various fixtures will not be tied next to open windows or
staircases, and chandeliers will be hung way at the top of the ceiling.
- I will provide funding and research to develop tactical and strategic
weapons covering a full range of needs so my choices are not limited to "hand
to hand combat with swords" and "blow up the planet".
- I will not set myself up as a god. That perilous position is reserved for
my trusted lieutenant.
- I will instruct my fashion designer that when it comes to accessorizing,
second-chance body armor goes well with every outfit.
- My Legions of Terror will be an equal-opportunity employer. Conversely,
when it is prophesied that no man can defeat me, I will keep in mind the
increasing number of non-traditional gender roles.
- I will instruct my Legions of Terror in proper search techniques. In
particular, if they are searching for escapees and someone shouts, "Quick! They
went that way!", they must first ascertain the identity of this helpful
informant before dashing off in hot pursuit.
- If I know of any heroes in the land, I will not under any circumstance kill
their mentors, teachers, and/or best friends.
- If I have the hero and his party trapped, I will not wait until my
Superweapon charges to finish them off if more conventional means are
available.
- Whenever plans are drawn up that include a time-table, I'll post-date the
completion 3 days after it's actually scheduled to occur and not worry too much
if they get stolen.
- I will exchange the labels on my folder of top-secret plans and my folder
of family recipes. Imagine the hero's surprise when he decodes the stolen plans
and finds instructions for Grandma's Potato Salad.
- If I burst into rebel headquarters and find it deserted except for an odd,
blinking device, I will not walk up and investigate; I'll run like hell.
- Before being accepted into my Legions of Terror, potential recruits will
have to pass peripheral vision and hearing tests, and be able to recognize the
sound of a pebble thrown to distract them.
- I will occasionally vary my daily routine and not live my life in a
rut. For example, I will not always take a swig of wine or ring a giant gong
before finishing off my enemy.
- If I steal something very important to the hero, I will not put it on
public display.
- When planning an expedition, I will choose a route for my forces that does
not go through thick, leafy terrain conveniently located near the rebel
camp.
- I will hire one hopelessly stupid and incompetent lieutenant, but make sure
that he is full of misinformation when I send him to capture the hero.
- As an equal-opportunity employer, I will have several hearing-impaired
body-guards. That way if I wish to speak confidentially with someone, I'll just
turn my back so the guards can't read my lips instead of sending all of them
out of the room.
- If the rebels manage to trick me, I will make a note of what they did so
that I do not keep falling for the same trick over and over again.
- If I am recruiting to find someone to run my computer systems, and my
choice is between the brilliant programmer who's head of the world's largest
international technology conglomerate and an obnoxious 15-year-old dork who's
trying to impress his dream girl, I'll take the brat and let the hero get stuck
with the genius.
- I will plan in advance what to do with each of my enemies if they are
captured. That way, I will never have to order someone to be tied up while I
decide his fate.
- If I have massive computer systems, I will take at least as many
precautions as a small business and include things such as virus-scans and
firewalls.
- I will be an equal-opportunity despot and make sure that terror and
oppression is distributed fairly, not just against one particular group that
will form the core of a rebellion.
- I will not locate a base in a volcano, cave, or any other location where it
would be ridiculously easy to bypass security by rapelling down from
above.
- I will allow guards to operate under a flexible work schedule. That way if
one is feeling sleepy, he can call for a replacement, punch out, take a nap,
and come back refreshed and alert to finish out his shift.
- Although it would provide amusement, I will not confess to the hero's rival
that I was the one who committed the heinous act for which he blames the
hero.
- If I am dangling over a precipice and the hero reaches his hand down to me,
I will not attempt to pull him down with me. I will allow him to rescue me,
thank him properly, then return to the safety of my fortress and order his
execution.
- I will have my fortress exorcized regularly. Although ghosts in the dungeon
provide an appropriate atmosphere, they tend to provide valuable information
once placated.
- I will add indelible dye to the moat. It won't stop anyone from swimming
across, but even dim-witted guards should be able to figure out when someone
has entered in this fashion.
- If a scientist with a beautiful and unmarried daughter refuses to work for
me, I will not hold her hostage. Instead, I will offer to pay for her future
wedding and her children's college tuition.
- If I have the hero cornered and am about to finish him off and he says
"Look out behind you!!" I will not laugh and say "You don't expect me to fall
for that old trick, do you?" Instead I will take a step to the side and half
turn. That way I can still keep my weapon trained on the hero, I can scan the
area behind me, and if anything was heading for me it will now be heading for
him.
- I will not outsource core functions.
- If I ever build a device to transfer the hero's energy into me, I will make
sure it cannot operate in reverse.
- I will decree that all hay be shipped in tightly-packed bales. Any
wagonload of loose hay attempting to pass through a checkpoint will be set on
fire.
- I will not hold any sort of public celebration within my castle walls. Any
event open to members of the public will be held down the road in the festival
pavilion.
- Before using any device which transfers energy directly into my body, I
will install a surge suppressor.
- I will hire a drama coach. The hero will think it must be a case of
mistaken identity when confronted by my Minnesota accent (if everyone sounds
American) or my Cornwall accent (if everyone sounds British).
- If I capture an enemy known for escaping via ingenious and fantastic little
gadgets, I will order a full cavity search and confiscate all personal items
before throwing him in my dungeon.
- I will not devise any scheme in which Part A consists of tricking the hero
into unwittingly helping me and Part B consists of laughing at him then leaving
him to his own devices.
- I will not hold lavish banquets in the middle of a famine. The good PR
among the guests doesn't make up for the bad PR among the masses.
- I will funnel some of my ill-gotten gains into urban renewal
projects. Although slums add a quaint and picturesque quality to any city, they
too often contain unexpected allies for heroes.
- I will never tell the hero "Yes I was the one who did it, but you'll never
be able to prove it to that incompetent old fool." Chances are, that
incompetant old fool is standing behind the curtain.
- If my mad scientist/wizard tells me he has almost perfected my Superweapon
but it still needs more testing, I will wait for him to complete the tests. No
one ever conquered the world using a beta version.
- I will not appoint a relative to my staff of advisors. Not only is nepotism
the cause of most breakdowns in policy, but it also causes trouble with the
EEOC.
- If I appoint someone as my consort, I will not subsequently inform her that
she is being replaced by a younger, more attractive woman.
- If I am using the hero's girlfriend as a hostage and am holding her at the
point of imminent death when confronting the hero, I will focus on her and not
him. He won't try anything with his true love held hostage. On the other hand,
the fact that she has been weak, slow-witted, naive and generally useless up to
this point has no bearing on her actions at the moment of dramatic climax.
- I will make several ludicrously erroneous maps to secret passages in my
fortress and hire travellers to entrust them to aged hermits.
- I will not use hostages as bait in a trap. Unless you're going to use them
for negotiation or as human shields, there's no point in taking them.
- I will hire an expert marksman to stand by the entrance to my fortress. His
job will be to shoot anyone who rides up to challenge me.
- I will explain to my Legions of Terror that guns are ranged weapons and
swords are not. Anyone who attempts to throw a sword at the hero or club him
with a gun will be summarily executed.
- I will remember that any vulnerabilities I have are to be revealed strictly
on a need-to-know basis. I will also remember that no one needs to know.
- I will not make alliances with those more powerful than myself. Such a
person would only double-cross me in my moment of glory. I will make alliances
with those less powerful than myself. I will then double-cross them in their
moment of glory.
- During times of peace, my Legions of Terror will not be permitted to lie
around drinking mead and eating roast boar. Instead they will be required to
obey my dietician and my aerobics instructor.
- All giant serpents acting as guardians in underground lakes will be fitted
with sports goggles to prevent eye injuries.
- All crones with the ability to prophesy will be given free facelifts,
permanents, manicures, and Donna Karan wardrobes. That should pretty well
destroy their credibility.
- I will not employ an evil wizard if he has a sleazy mustache.
- I will hire an entire squad of blind guards. Not only is this in keeping
with my status as an equal opportunity employer, but it will come in handy when
the hero becomes invisible or douses my only light source.
- All repair work will be done by an in-house maintenance staff. Any alleged
"repairmen" who show up at the fortress will be escorted to the dungeon.
- When my Legions of Terror park their vehicle to do reconnaissance on foot,
they will be instructed to employ The Club.
- Employees will have conjugal visit trailers which they may use provided
they call in a replacement and sign out on the timesheet. Given this, anyone
caught making out in a closet while leaving their station unmonitored will be
shot.
- Members of my Legion of Terror will attend seminars on Sensitivity
Training. It's good public relations for them to be kind and courteous to the
general population when not actively engaged in sowing chaos and
destruction.
- I will not, under any circumstances, marry a woman I know to be a
faithless, conniving, back-stabbing witch simply because I am absolutely
desperate to perpetuate my family line. Of course, we can still date.
- All guest-quarters will be bugged and monitored so that I can keep track of
what the visitors I have for some reason allowed to roam about my fortress are
actually plotting.
- If my chief engineer displeases me, he will be shot, not imprisoned in the
dungeon or beyond the traps he helped design.
- I will not send out batalions composed wholly of robots or skeletons
against heroes who have qualms about killing living beings.
- I will not wear long, heavy cloaks. While they certainly make a bold
fashion statement, they have an annoying tendency to get caught in doors or
tripped over during an escape.
- If a malignant being demands a sacrificial victim have a particular
quality, I will check to make sure said victim has this quality immediately
before the sacrifice and not rely on earlier results. (Especially if the
quality is virginity and the victim is the hero's girlfriend.)
- If I ever MUST put a digital timer on my doomsday device, I will buy one
free from quantum mechanical anomalies. So many brands on the market keep
perfectly good time while you're looking at them, but whenever you turn away
for a couple minutes then turn back, you find that the countdown has progressed
by only a few seconds.
- If my Legions of Terror are defeated in a battle, I will quietly withdraw
and regroup instead of launching a haphazard mission to assassinate the
hero.
- If I'm wearing the key to the hero's shackles around my neck and his former
girlfriend now volunteers to become my mistress and we are all alone in my
bedchamber on my bed and she offers me a goblet of wine, I will politely
decline the offer.
- I will not pick up a glowing ancient artifact and shout "It's power is now
mine!!!" Instead I will grab some tongs, transfer it to a hazardous materials
container, and transport it back to my lab for study.
- I will be selective in the hiring of assassins. Anyone who attempt to
strike down the hero the first instant his back is turned will not even be
considered for the job.
- Whatever my one vulnerability is, I will fake a different one. For example,
ordering all mirrors removed from the palace, screaming and flinching whenever
someone accidentally holds up a mirror, etc. In the climax when the hero whips
out a mirror and thrusts it at my face, my reaction will be "Hmm...I think I
need a shave."
- My force-field generators will be located inside the shield they
generate.
- I reserve the right to execute any henchmen who appear to be a little too
intelligent, powerful, or devious. However if I do so, I will not at some
subsequent point shout "Why am I surrounded by these incompetent fools?!"
- I will install a fire extinguisher in every room -- three, if the room
contains vital equipment or volatile chemicals.
- I will build machines which simply fail when overloaded, rather than wipe
out all nearby henchmen in an explosion or worse yet set off a chain
reaction. I will do this by using devices known as "surge protectors".
- I will explain to my guards that most people have their eyes in the front
of their heads and thus while searching for someone it makes little sense to
draw a weapon and slowly back down the hallway.
- All giant serpents acting as guardians in underground lakes will be fitted
with sports goggles to prevent eye injuries.
- All crones with the ability to prophesy will be given free facelifts,
permanents, manicures, and Donna Karan wardrobes. That should pretty well
destroy their credibility.
- I will not employ an evil wizard if he has a sleazy mustache.
- I will hire an entire squad of blind guards. Not only is this in keeping
with my status as an equal opportunity employer, but it will come in handy when
the hero becomes invisible or douses my only light source.
- All repair work will be done by an in-house maintenance staff. Any alleged
"repairmen" who show up at the fortress will be escorted to the dungeon.
- When my Legions of Terror park their vehicle to do reconnaissance on foot,
they will be instructed to employ The Club.
- Employees will have conjugal visit trailers which they may use provided
they call in a replacement and sign out on the timesheet. Given this, anyone
caught making out in a closet while leaving their station unmonitored will be
shot.
- Members of my Legion of Terror will attend seminars on Sensitivity
Training. It's good public relations for them to be kind and courteous to the
general population when not actively engaged in sowing chaos and
destruction.
- I will not, under any circumstances, marry a woman I know to be a
faithless, conniving, back-stabbing witch simply because I am absolutely
desperate to perpetuate my family line. Of course, we can still date.
- All guest-quarters will be bugged and monitored so that I can keep track of
what the visitors I have for some reason allowed to roam about my fortress are
actually plotting.
- If my chief engineer displeases me, he will be shot, not imprisoned in the
dungeon or beyond the traps he helped design.
- I will not send out battalions composed wholly of robots or skeletons
against heroes who have qualms about killing living beings.
- I will not wear long, heavy cloaks. While they certainly make a bold
fashion statement, they have an annoying tendency to get caught in doors or
tripped over during an escape.
- If a malignant being demands a sacrificial victim have a particular
quality, I will check to make sure said victim has this quality immediately
before the sacrifice and not rely on earlier results. (Especially if the
quality is virginity and the victim is the hero's girlfriend.)
- If I ever MUST put a digital timer on my doomsday device, I will buy one
free from quantum mechanical anomalies. So many brands on the market keep
perfectly good time while you're looking at them, but whenever you turn away
for a couple minutes then turn back, you find that the countdown has progressed
by only a few seconds.
- If my Legions of Terror are defeated in a battle, I will quietly withdraw
and regroup instead of launching a haphazard mission to assassinate the
hero.
- If I'm wearing the key to the hero's shackles around my neck and his former
girlfriend now volunteers to become my mistress and we are all alone in my
bedchamber on my bed and she offers me a goblet of wine, I will politely
decline the offer.
- I will not pick up a glowing ancient artifact and shout "Its power is now
mine!!!" Instead I will grab some tongs, transfer it to a hazardous materials
container, and transport it back to my lab for study.
- I will be selective in the hiring of assassins. Anyone who attempts to
strike down the hero the first instant his back is turned will not even be
considered for the job.
- Whatever my one vulnerability is, I will fake a different one. For example,
ordering all mirrors removed from the palace, screaming and flinching whenever
someone accidentally holds up a mirror, etc. In the climax when the hero whips
out a mirror and thrusts it at my face, my reaction will be "Hmm...I think I
need a shave."
- My force-field generators will be located inside the shield they
generate.
- I reserve the right to execute any henchmen who appear to be a little too
intelligent, powerful, or devious. However if I do so, I will not at some
subsequent point shout "Why am I surrounded by these incompetent fools?!"
- I will install a fire extinguisher in every room -- three, if the room
contains vital equipment or volatile chemicals.
- I will build machines which simply fail when overloaded, rather than wipe
out all nearby henchmen in an explosion or worse yet set off a chain
reaction. I will do this by using devices known as "surge protectors".
- I will explain to my guards that most people have their eyes in the front
of their heads and thus while searching for someone it makes little sense to
draw a weapon and slowly back down the hallway.
- I will have a staff of competent detectives handy. If I learn that someone
in a certain village is plotting against me, I will have them find out who
rather than wipe out the entire village in a preemptive strike.
- I will never bait a trap with genuine bait.
- If the hero claims he wishes to confess in public or to me personally, I
will remind him that a notarized deposition will serve just as well.
- If I have several diabolical schemes to destroy the hero, I will set all of
them in motion at once rather than wait for them to fail and launch them
successively.
- I will not procrastinate regarding any ritual granting immortality.
- Mythical guardians will be instructed to ask visitors name, purpose of
visit, and whether they have an appointment instead of ancient riddles.